Primo gauges #2 (lag free!)

zardOz2 - Custom level - from Windows
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First in a new line of lag free gauges, i remade this for jasnathomes train (see top rated all time) but anyone is free to use it

Views: 1248 Downloads: 460 Unique objects: 1 Total objects: 10

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  • kacperTMPL: @ElementalGenius98: hahahahaha
  • builder123: thanks :)
  • zardOz2: @Enyisbest: sure
  • Enyisbest: @zardOz: yea do you think you can make it follow the rc and a little smaller please
  • zardOz2: @Enyisbest: thats what its here for... need any modifications? on the color scale, shape, colors etc?
  • Enyisbest: Cool hope you don't mine but ima use this in one of my future projects
  • ElementalGenius98: @zardOz: I understand but maybe you are able to make something funny like this :D
  • zardOz2: @ElementalGenius98: lol those are great...but i dont import images and I try not to use copyrighted stuff hehe
  • zardOz2: @ElementalGenius98: the 20-80 base frequency on the synth controls the pitch of the motor sound, if you made it 20-100 it would max out at a higher frequency/pitch... the jumper has the volume capped so not to blow out speakers, it can be upped...
  • ElementalGenius98: @zardOz: Is it possible to adjust the sound so the motor can deliver more power?

    also try making this awesome MEME gauge if you are interested
  • zardOz2: If anyone has any specific gauge designs they want me to try, post the details here...
  • Demon666: yeah i do forget how half of these things work lol... but i always find myself needing to repeatedly run blocks of code over and over again so regardless i would be using functions lol
  • zardOz2: @Demon666: i just figured out a major helpful trick so i'm glad I did this... I feel reusing the functions increases your output but stunts your learning since you make it once and then forget how it works eventually, as I do.
  • Demon666: i think ill just stick to importing lol
  • Demon666: i didnt realize how bad i am at making mathematically generated sprites until now lmao.
  • zardOz2: @jasnsathome: this one uses only 2 sprites per gauge instead of 100ish lol, one for the gauge and one for the pointer...

LEVEL ID: 15084