AEV (Amazing Escape Vehicle) (Beta 1.2)

dOUBLEbAD - Custom level - from Android
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So... I made this dumpy little vehicle a while back but the lag was staggering and not at all playable. I decided to get back in there and clean up the lag so it could be enjoyed as intended. Hopefully it'll go over better this time.


This vehicle has been designed to be able to traverse most any obstacle. Most importantly, it does this while maintaining optimum safety. The robot passenger is set at least 10 health to illustrate this.


Views: 1297 Downloads: 469 Unique objects: 1 Total objects: 1165


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  • Banget: If a crashed? He is a crashed in my game?
  • JOELwindows7: @Banget: oh ok np
  • Banget: @JOELwindows7: thx bud! Crashed in my game.
  • dOUBLEbAD: @stardustdestruktor: the problem where it ended stuck on the roof should be fixed now
  • JOELwindows7: @dOUBLEbAD: thx bud! Don't forget improve the sensory!
  • dOUBLEbAD: @JOELwindows7: it sure does, and should flip back over if it ends upside down, depending on the layer of course. I could add more proximity sensors to cover all 3 layers I suppose but this is pretty good as long as the obstacles are on the first 2 layers. Derivatives allowed. ;D
  • JOELwindows7: It does a lot in terains
  • JOELwindows7: Duper Awesome!!
    Allow Derivatives when finish or want to!
  • dOUBLEbAD: @stardustdestruktor: weird, it is designed to flip back over if it ends up on the roof...
  • stardustdestruktor: Now it landed on top and again stop ._.
  • stardustdestruktor: @dOUBLEbAD: only tested one time
  • dOUBLEbAD: @stardustdestruktor: that's strange, I haven't had that happen to me yet in all of the testing. ... does it repeat?
  • stardustdestruktor: Stop drive at big box block
  • dOUBLEbAD: @superjw: I am not entirely to what is causing the lag but I'll get back to it at some point and try to figure it out.
  • superjw: @dOUBLEbAD: I'm on pc and its not exactly laggy the graphics just aren't smooth while using it
  • dOUBLEbAD: @JOELwindows7: no problem
  • JOELwindows7: @dOUBLEbAD: thx man!
  • dOUBLEbAD: @JOELwindows7: derivatives allowed, I wired it up so you can copy it to a new level
  • dOUBLEbAD: @superjw: it isn't laggy on pc, not sure how to fix it here though lol, but thanks
  • superjw: nicely done, a little laggy doh
  • JOELwindows7: Done
  • JOELwindows7: Wow nice Amazing!
    Allow Derivatives when don
  • dOUBLEbAD: @BobMonkeypimp: nah, I usually prefer killing him in the most disturbing ways possible. Just this once I felt like I needed to give him a fighting chance, lol.
  • BobMonkeypimp: Is it wrong that I wanted the robot to die?
  • 12218789: Cool

LEVEL ID: 18642