Deadly Seas (WIP) (E)

MARRA92 - Custom level - from Windows
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Latest News:

- Replaced old plane with 2 of 3 new made, F-117 is under some changes.
- Fixed Helicopter rotation bug.
- Derivates permanently allowed.

Known Issues:

- Radar can have some visualization problems.
- Terrain loading.
- FPS drops sometimes ( I need to rebuild parts of some vehicles with single polygons instead of beams ).

Yellow - L1
Green - L2
Red - L3

I decided to try make one top-view based level, simulating some naval gameplay-combat.


ASWD / Slider - Vehicle Control
FH - Weapon Control
G - Weapon Fire

My idea is to create 2 or 3 kind of vehicles and targets.

Sample vehicles:
- L3 Weapon Boat
- L2 Weapon Battle Ship
- Scout Helicopter
- Scout Boat
- F-16 Wannabee
- Eurofighter Wannabee

- Demon666's LUA Emitter Mod ( )
- master's LUA Radar ( )
- HXCTCreations' LUA Bugfixes
- Banget's LUA Fan Sprite ( )

Publish your own vehicles, scripts or terrains to make grow the fun and contribute making better realism!


Views: 1675 Downloads: 672 Unique objects: 1 Total objects: 572


Discuss this level

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  • BloodStorm: i have a idea to reduce lag. make a RC connected to multi emitters so only the vehicle we want to use will be on screen. that should reduce lag quite a bit
  • 12218789: Alright so I come back after a year and I see this IM AMAZED
  • Banget: @MARRA92:
  • MARRA92: @Banget: can you make lua water effect? plz make level with it!
  • Banget: Demon666's LUA Emitter Mod ( http:// ) - master's LUA Radar ( http:// ) - HXCTCreations' LUA Bugfixes - Banget's LUA Fan Sprite ( http:// )
  • Banget: @MARRA92: u
  • MARRA92: @Banget: can u make working one'?
  • Banget: @MARRA92: Initalizing error lua to 'draw_sprite' (number expected, got nil)
  • MARRA92: @Banget: Error initializing Lua: Line 2: bad argument #1 to 'draw_sprite' (number expected, got nil)
  • Banget: @MARRA92: Water lua:
  • MARRA92: @Banget: can you make lua water effect around boat?
  • Banget: @MARRA92:
  • Banget: @MARRA92:
  • MARRA92: @Banget:
  • Atomic Cyclone: @MARRA92: purtroppo io non sono capace di formulare algoritmi in linguaggio lua ma credo che sia possibile anche senza Lua.
  • MARRA92: @Atomic Cyclone: esatto ora la parte dura è fare i veicoli nemici automatici, ho biosgno di un paio di LUA per farli
  • Atomic Cyclone: @MARRA92: stavo pensando a un isola nemica con torrette di guardia distruttibili se mi viene in mente qualche altra idea te la dico subito! Sta venendo su un bel livello continua cosi! :D
  • MARRA92: @Atomic Cyclone: grazie caro! se hai qualche costruzione da inserire o qualche idea sarò lieto di inserirla
  • Atomic Cyclone: @MARRA92: Nice work! Sorry I ve been inactive for a while...
  • woodnut2: Super design.
  • MARRA92: My second level to enter the top year, great thanx averyone for support
  • BloodStorm: Nice!
  • MARRA92: @Banget: first to further improve actual vehicles, make em nice to drive, give each vehilce a different feeling and handling, then applyng LUA's for more stuff but first need a solid base; are details making the difference between a artwork and a scrap
  • MARRA92: @Banget: i need hep with designing some lua stuff, not someone that develope level on his way without derivates: derivates are usefu l to let players understand how work a level , i cant figure how use sprites and your LUA if u keep em locked. boats are easy to design just need some care, but what i need are the systems, and i wont do a thing if u keep lock stuff
  • Banget: @MARRA92: @MARRA92: @MARRA92: @MARRA92: @MARRA92: @MARRA92: @MARRA92: @MARRA92: please allow derivatives to level. Plz
  • Banget: @Chad64: what to disallow derivatives to level?
  • Banget: Please no update to level. Plz.
  • Banget: Please Allow Derivatives to level. Plz.
  • Banget: Show to Banget!
  • MARRA92: @Banget: let it editable too
  • Banget: @MARRA92: was added Helicopter lua to fan sprite.
  • MARRA92: @Banget: use your fan sprite for helicopter
  • MARRA92: @Banget: please make some nice lua stuff
  • Banget: Please Allow derivatives to level. Plz
  • Banget: @MARRA92: What added helicopter?
  • MARRA92: @Chad64: thanx! Im tring make some little of realism for what possibil
  • Chad64: .. Wow. that's beautiful. I like how you used the fx emitters

LEVEL ID: 25175